friendev EtherDune TCP/IP library
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Implements an ICMP Echo reply service. More...
#include <ICMPPingAutoReply.h>
Additional Inherited Members | |
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bool | loadAll () |
Loads the entire ICMP packet into memory. More... | |
void | calcICMPChecksum () |
Calculates the ICMP checksum and populates the checksum field in the ICMP header. More... | |
void | sendICMPPacket (const IPAddress &targetIP, uint16_t dataLength) |
Sends an ICMP packet More... | |
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NetworkService () | |
~NetworkService () | |
virtual void | tick () |
This is a timer function that is called every NETWORK_TIMER_RESOLUTION milliseconds on every service. More... | |
virtual void | onDNSResolve (uint8_t status, uint16_t identification, const IPAddress &ip) |
Called on each network service every time a DNS response is received. More... | |
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static bool | sendIPPacket (uint16_t length) |
Puts the current in-memory packet in the network More... | |
static void | prepareIPPacket (const IPAddress &remoteIP) |
Sets up common IP header values for all outgoing IP packets and calculates the IP header checksum More... | |
static bool | sameLAN (IPAddress &dst) |
Determines whether the given IP is in the same subnet as localIP More... | |
static bool | begin (uint8_t cspin) |
Initializes EtherDune and the underlying hardware More... | |
static void | loop () |
Gives processing time to EtherDune so that it can check for incoming packets or send queued packets. More... | |
static DNSClient & | DNS () |
Obtains access to the DNS service singleton instance. More... | |
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static void | writeByte (byte b) |
static void | writeByte (uint16_t dst, byte b) |
static void | writeBuf (uint16_t dst, uint16_t len, const byte *data) |
static void | writeBuf (uint16_t len, const byte *data) |
static uint16_t | hardwareChecksum (uint16_t src, uint16_t len) |
static uint16_t | hardwareChecksumRxOffset (uint16_t offset, uint16_t len) |
static void | moveMem (uint16_t dest, uint16_t src, uint16_t len) |
static void | readBuf (uint16_t src, uint16_t len, byte *data) |
static void | readBuf (uint16_t len, byte *data) |
static byte | readByte (uint16_t src) |
static void | packetSend (uint16_t len) |
static void | packetSend (uint16_t len, const byte *data) |
static void | loadSample () |
static void | loadAll () |
static void | release () |
static uint8_t | begin (uint8_t cspin) |
static void | loop () |
static void | enableBroadcast () |
static bool | isLinkUp () |
Determines whether the network link is ready More... | |
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static EthBuffer | packet |
in-memory packet buffer currently being processed. More... | |
static ARPService | ARP |
ARP singleton instance. More... | |
static MACAddress | localMAC |
Ethernet MAC address. More... | |
static IPAddress | localIP = { 0, 0, 0, 0 } |
IP address of this application. More... | |
static IPAddress | gatewayIP = { 0, 0, 0, 0 } |
IP address of the gateway in this network. More... | |
static IPAddress | netmask = { 0, 0, 0, 0 } |
Subnet mask. More... | |
static IPAddress | dnsIP = { 0, 0, 0, 0 } |
IP address of the DNS server to use. More... | |
Implements an ICMP Echo reply service.
By instantiating this class and keeping the object alive, your application will respond to all incoming ping requests. Useful to see from the network if your microcontroller is alive!
This class has no public members. To use it, simply put the following code in your .ino file, outside of any function:
See PingTest.ino for an example
Definition at line 39 of file ICMPPingAutoReply.h.